Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,276–1,300 of 1,737
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-55984 | Fixed | Scene/Game View: Fixed center tool handle mode. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-56003 | Fixed | Universal RP: The Fullscreen Render Feature doesn't cause rendering layers to run in the depth normals prepass anymore. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-57116 | Fixed | Scene/Game View: Cannot move the Scene view Camera with the Middle Mouse Button when the Scene window is not active | 2022.3.15f1Dec 5, 2023 | 2022.3.17f1Jan 9, 2024 | 34 | 7 |
| UUM-11355 | Fixed | 2D: Sprite Atlas changes Secondary Texture when entering Play mode. | — | 2021.3.33f1Nov 28, 2023 | — | 1 |
| UUM-20527 | Fixed | Undo System: Set ScriptableObject information correctly inside undo and redo actions. | — | 2021.3.33f1Nov 28, 2023 | — | 1 |
| UUM-37376 | Fixed | Packman: Users cannot export bundled plugins into a .unitypackage anymore | 2021.3.33f1Nov 28, 2023 | 2022.3.18f1Jan 20, 2024 | 53 | 10 |
| UUM-43721 | Fixed | Video: WEBM files are stuttering when the number of remaining frames is less than the number of the pre-buffered frames. | — | 2021.3.33f1Nov 28, 2023 | — | 7 |
| UUM-45273 | Fixed | Windows: AsyncOperation returned by Screen.MainWindowMoveTo now gets invoked upon completion of the screen move. | — | 2021.3.33f1Nov 28, 2023 | — | 2 |
| UUM-48562 | Fixed | Scene/Game View: Fix to only save siblings on sibling re-order in the scene hierarchy | — | 2021.3.33f1Nov 28, 2023 | — | 2 |
| UUM-53519 | Fixed | WebGL: Fixed a bug that caused for input to not be released when focus was removed from canvas on Windows Chrome. | — | 2021.3.33f1Nov 28, 2023 | — | 7 |
| UUM-53682 | Fixed | 2D: Fixed case where changes are not saved when entering the Play mode after editing Sprite Atlas Objects for Packing. | — | 2021.3.33f1Nov 28, 2023 | — | 1 |
| UUM-21980 | Fixed | Video: The video keeps playing in the background when Play Mode is paused. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-34446 | Fixed | Profiler: Profiler preferences UI padding now matches other preferences. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-35341 | Fixed | 2D: Fixed crash on GfxVersionList::Impl::GetVersion when opening project/scene/Game view. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-48662 | Fixed | Serialization: Fixed players build checks when assembly is modified. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-49331 | Fixed | WebGL: Fixed the bug that caused for an error to be thrown when passing a large string using SendMessage(...). | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-52677 | Fixed | Profiler: The default Memory module's details view is now scrollable. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-53146 | Fixed | Universal RP: Use local random state for post-processing. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-53157 | Fixed | Linux: Fixed Floating window does not stay on top of the Editor when clicking anywhere on the main Editor window. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-55090 | Fixed | GI: Use the hash of the vertex stream instead of the taking per instance props into account for meta pass. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-25204 | Fixed | Universal RP: Updated the documentation to mention that the Screen Space decal technique does not support blending of normals when using the Deferred rendering path with Accurate G-Buffer Normals enabled. The Automatic decal technique now prefers the… | — | 2022.3.13f1Nov 7, 2023 | — | 1 |
| UUM-35569 | Fixed | Universal RP: Fixed an issue causing decals to be culled erroneously when using the Screen Space technique. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-42246 | Fixed | Search: Try to sync items selected when switching between group tabs. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-42943 | Fixed | macOS: Fixed occasional crash when creating certain VFX Graph's. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-43755 | Fixed | WebGL: Added separate build settings options for Master builds with LTO. This lets developers get faster Release builds (if iterating in Release mode is for some reason needed and iterating on Development builds cannot be used), and enables sid… | — | 2022.3.13f1Nov 7, 2023 | — | 6 |