Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,276–1,300 of 1,844
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-63356 | Fixed | Scene/Game View: Fixed an issue where zooming in/out the SceneView by scrolling with a trackpad would result in inconsistent zooming direction. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-63538 | Fixed | TextCore: Fixed Ideographic Variation Selector. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-63813 | Fixed | 2D: Fixed Invalid sprite atlas asset encountered warning is shown when editing a texture Asset. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-63933 | Fixed | DX12: Fixed the silent crash, when loading RenderDoc on DX12. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-64297 | Fixed | Particles: Fixed an issue where using GPU instanced mesh particles could result in visual corruption. | — | 6000.0.0b11Mar 13, 2024 | — | 7 |
| UUM-64804 | Fixed | Video: Fixed The "loopPointReached" event is continuously triggered when a Video Clip with looping and skip-on-drop disabled restarts playback after reaching the end. | — | 6000.0.0b11Mar 13, 2024 | — | 7 |
| UUM-3561 | Fixed | Video: Video Player freezes when dismissing Siri by tapping on the screen. | — | 2021.3.36f1Mar 5, 2024 | — | 1 |
| UUM-60361 | Fixed | Video: Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's output texture. | — | 2021.3.36f1Mar 5, 2024 | — | 7 |
| UUM-63255 | Fixed | Scene/Game View: Fixed gizmos not rendering in scenes that are loaded during play mode from user code. | — | 2021.3.36f1Mar 5, 2024 | — | 1 |
| UUM-38158 | Fixed | Universal RP: Fixed RenderRequest using wrong renderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-46398 | Fixed | 2D: Fixed Case where Sprite Atlas's secondary texture is not rendered when used in a ShaderGraph. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-48603 | Fixed | Build Pipeline: Fixed an issue where Editor would crash due to a corrupted json file. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-49214 | Fixed | AI: Fixed crash that happens when NavMesh Agents with active avoidance try to move between obstacles that carve the NavMesh in some particular locations. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-49557 | Fixed | Universal RP: Fixed an issue where downsampled SSAO had serious artefacts on Android. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-52889 | Fixed | Package Manager: Package Import window retains its functionality when collapsing the root folder of a package. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-53175 | Fixed | Linux: Fixed crash when destroying and rebuilding main GTK menu. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-55614 | Fixed | Text: Fixed un-detected sprite asset changes after adding new sprites. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-55979 | Fixed | Windows: Fixed Double backslash becoming single backslash when passing a Network path as a command line argument. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-56334 | Fixed | Linux: Fixed crash when destroying and rebuilding main GTK menu. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-56601 | Fixed | Universal RP: Fixed incorrect alpha-clip behavior on transparent surfaces. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-57343 | Fixed | WebGL: Fix for Render Texture depth buffers sometimes not being cleared properly. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-57758 | Fixed | Profiler: Fixed an issue whereby the Physics2D module did not display counters in the Profiler. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-59213 | Fixed | Search: When directory are renamed, properly invalidate propertydb. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-59596 | Fixed | TextCore: Ensure Dynamic FontAsset have a readable Atlas. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-59891 | Fixed | Scene/Game View: Reverting fix for potential null reference exception. | — | 2022.3.21f1Mar 5, 2024 | — | 1 |