Fixed · Other issues

826850 of 1,722

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-85289FixedUniversal RP: Modified final depth copy logic to read from depth attachment instead of depth texture to avoid errors when depth texture isn't available6000.1.0a7Dec 5, 202420
UUM-86937Fixed2D: Fixed SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher.6000.1.0a7Dec 5, 202420
UUM-87329FixedDX12: Fixed a crash that can happen when opening a project when ray tracing effects are enabled in HDRP.6000.1.0a7Dec 5, 202421
UUM-87780Fixed2D: Fixed case where Sprite Renderer image is changed when Mask Interaction is turned by C\# script.6000.1.0a7Dec 5, 202419
UUM-79895FixedText: Ensure parse escape sequences also drive Unicode literals.6000.0.30f1Dec 4, 202420
UUM-86351FixedPackman: Unable to install ProBuilder package when project is located in an external FAT32/exFAT drive6000.0.30f1Dec 4, 20246000.2.0a1Jan 29, 20255550
UUM-90426FixedBuild Settings Window: Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.6000.0.30f1Dec 4, 20246000.1.0b1Jan 7, 20253426
UUM-88051FixedPackman: Switching Project when importing complete project does not import all assets and project opens incomplete2022.3.54f1Dec 4, 20246000.1.0b11Mar 18, 202510457
UUM-63445FixedParticles: Introduced ParticleSystem.SetParticlesAndTrails() while deprecating ParticleSystem.SetTrails().6000.1.0a6Nov 28, 202420
UUM-85044FixedSearch: Fixed reduced the memory consumption of Search during indexation. Now memory is disposed of properly after an incremental update.6000.1.0a6Nov 28, 202421
UUM-85702FixedWeb: Fixed WebGL errors when heap is larger than 2 GB.6000.1.0a6Nov 28, 202421
UUM-86919FixedWebGL: Fixed URP Lit shaders from failing on mobile devices with Adreno GPUs.6000.1.0a6Nov 28, 202421
UUM-78210FixedPackage Manager: Fixed the issue where quick start button does not link to the document page for the current unity version.6000.0.29f1Nov 28, 202423
UUM-79471FixedUniversal RP: Fixed an issue where Transparent Receive Shadows setting didn't work for custom shaders.6000.0.29f1Nov 28, 202421
UUM-82599FixedSpeedTree: Fixed an issue where undo was not possible when the branch was rotated.6000.0.29f1Nov 28, 202423
UUM-59093FixedSerialization: Fixed a crash on ReadAndActivateObjectThreaded when reimporting a missing PSB file prefab.6000.1.0a5Nov 20, 202423
UUM-83600FixedVideo: Fixed an issue where video contained artifacts when played in the Video Preview section in the Inspector Window.6000.1.0a5Nov 20, 202423
UUM-75642FixedParticles: Limit the tile count in the Texture Sheet Animation module to 511 to avoid a potential crash scenario.2022.3.53f1Nov 19, 20241
UUM-79406FixedWebGL: Fixed video playing issue in WebGL when another video is still loading in Firefox.2022.3.53f1Nov 19, 202424
UUM-82949FixedUniversal RP: Fixed an issue where Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are enabled in URP Asset and Camera stack contains Overlay Camera's.2022.3.53f1Nov 19, 20242
UUM-79521FixedDocumentation: Improved EventInterestAttribute documentation by specifying what happens with event types that are not part of an EventInterestAttribute argument.6000.1.0a4Nov 14, 202423
UUM-80046FixedUndo System: Fixed an issue to ensure driven RectTransforms have the correct driving object when applying undo and redo.6000.1.0a4Nov 14, 202423
UUM-82370FixedTextCore: Fixed an issue to ensure the editor only clear FontAssets that are initialized.6000.1.0a4Nov 14, 202423
UUM-82909FixedAccessibility: Fixed text overflow when resizing Accessibility Hierarchy Viewer Inspector pane.6000.1.0a4Nov 14, 202423
UUM-83013Fixed2D: Fixed active buffers for overlay in Rendergraph2D.6000.1.0a4Nov 14, 202423
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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