Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
826–850 of 1,722
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-85289 | Fixed | Universal RP: Modified final depth copy logic to read from depth attachment instead of depth texture to avoid errors when depth texture isn't available | — | 6000.1.0a7Dec 5, 2024 | — | 20 |
| UUM-86937 | Fixed | 2D: Fixed SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher. | — | 6000.1.0a7Dec 5, 2024 | — | 20 |
| UUM-87329 | Fixed | DX12: Fixed a crash that can happen when opening a project when ray tracing effects are enabled in HDRP. | — | 6000.1.0a7Dec 5, 2024 | — | 21 |
| UUM-87780 | Fixed | 2D: Fixed case where Sprite Renderer image is changed when Mask Interaction is turned by C\# script. | — | 6000.1.0a7Dec 5, 2024 | — | 19 |
| UUM-79895 | Fixed | Text: Ensure parse escape sequences also drive Unicode literals. | — | 6000.0.30f1Dec 4, 2024 | — | 20 |
| UUM-86351 | Fixed | Packman: Unable to install ProBuilder package when project is located in an external FAT32/exFAT drive | 6000.0.30f1Dec 4, 2024 | 6000.2.0a1Jan 29, 2025 | 55 | 50 |
| UUM-90426 | Fixed | Build Settings Window: Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides. | 6000.0.30f1Dec 4, 2024 | 6000.1.0b1Jan 7, 2025 | 34 | 26 |
| UUM-88051 | Fixed | Packman: Switching Project when importing complete project does not import all assets and project opens incomplete | 2022.3.54f1Dec 4, 2024 | 6000.1.0b11Mar 18, 2025 | 104 | 57 |
| UUM-63445 | Fixed | Particles: Introduced ParticleSystem.SetParticlesAndTrails() while deprecating ParticleSystem.SetTrails(). | — | 6000.1.0a6Nov 28, 2024 | — | 20 |
| UUM-85044 | Fixed | Search: Fixed reduced the memory consumption of Search during indexation. Now memory is disposed of properly after an incremental update. | — | 6000.1.0a6Nov 28, 2024 | — | 21 |
| UUM-85702 | Fixed | Web: Fixed WebGL errors when heap is larger than 2 GB. | — | 6000.1.0a6Nov 28, 2024 | — | 21 |
| UUM-86919 | Fixed | WebGL: Fixed URP Lit shaders from failing on mobile devices with Adreno GPUs. | — | 6000.1.0a6Nov 28, 2024 | — | 21 |
| UUM-78210 | Fixed | Package Manager: Fixed the issue where quick start button does not link to the document page for the current unity version. | — | 6000.0.29f1Nov 28, 2024 | — | 23 |
| UUM-79471 | Fixed | Universal RP: Fixed an issue where Transparent Receive Shadows setting didn't work for custom shaders. | — | 6000.0.29f1Nov 28, 2024 | — | 21 |
| UUM-82599 | Fixed | SpeedTree: Fixed an issue where undo was not possible when the branch was rotated. | — | 6000.0.29f1Nov 28, 2024 | — | 23 |
| UUM-59093 | Fixed | Serialization: Fixed a crash on ReadAndActivateObjectThreaded when reimporting a missing PSB file prefab. | — | 6000.1.0a5Nov 20, 2024 | — | 23 |
| UUM-83600 | Fixed | Video: Fixed an issue where video contained artifacts when played in the Video Preview section in the Inspector Window. | — | 6000.1.0a5Nov 20, 2024 | — | 23 |
| UUM-75642 | Fixed | Particles: Limit the tile count in the Texture Sheet Animation module to 511 to avoid a potential crash scenario. | — | 2022.3.53f1Nov 19, 2024 | — | 1 |
| UUM-79406 | Fixed | WebGL: Fixed video playing issue in WebGL when another video is still loading in Firefox. | — | 2022.3.53f1Nov 19, 2024 | — | 24 |
| UUM-82949 | Fixed | Universal RP: Fixed an issue where Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are enabled in URP Asset and Camera stack contains Overlay Camera's. | — | 2022.3.53f1Nov 19, 2024 | — | 2 |
| UUM-79521 | Fixed | Documentation: Improved EventInterestAttribute documentation by specifying what happens with event types that are not part of an EventInterestAttribute argument. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |
| UUM-80046 | Fixed | Undo System: Fixed an issue to ensure driven RectTransforms have the correct driving object when applying undo and redo. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |
| UUM-82370 | Fixed | TextCore: Fixed an issue to ensure the editor only clear FontAssets that are initialized. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |
| UUM-82909 | Fixed | Accessibility: Fixed text overflow when resizing Accessibility Hierarchy Viewer Inspector pane. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |
| UUM-83013 | Fixed | 2D: Fixed active buffers for overlay in Rendergraph2D. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |