Fixed · Other issues

326350 of 1,839

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-130369FixedWeb: Fixed simulated mouse position by touch events in legacy input system(Input.mousePosition).6000.5.0a6Feb 4, 202623
UUM-130958Fixed2D: Fixed artifacts appear on Sprites when generating a Sprite Atlas with Padding set to 2.6000.5.0a6Feb 4, 202616
UUM-131262FixedWebGL: resolve console CreateRenderPipeline errors with ShaderVariantCollection warmup.6000.5.0a6Feb 4, 202623
UUM-127155FixedVersion Control: Fixed Version Control project settings fields that didn't align with window title.6000.0.67f1Feb 4, 202617
UUM-129585FixedEmbeddedLinux: Fixed RaspiOS vulkan crash.6000.4.0b7Feb 3, 202624
UUM-131824FixedDX12: Fix crashes related to scratch memory allocation (UUM-131824) Fixed in 6000.4.0b9.6000.4.0b7Feb 3, 20266000.3.9f1Feb 18, 20261424
UUM-132202FixedText: Added ATG support for line-height.6000.4.0b7Feb 3, 202623
UUM-89085FixedDX12: Enable render pass path for UWP builds. Fix possibly incorrectly set viewport for some passes when render passe feature is not available.6000.4.0b7Feb 3, 202617
UUM-131862FixedWebGL: resolve error with Firefox with empty bindgroups.6000.3.6f1Jan 29, 202624
UUM-132028FixedScene/Game View: Exposed the RectTransform gizmo colors in the color preferences of the editor.6000.3.6f1Jan 29, 202623
UUM-133005FixedPackage Manager: Resolved a bug causing valid package signatures to be flagged as invalid if validated after the signing certificate expired.6000.3.5f2Jan 26, 202621
UUM-100839FixedScene/Game View: Fixed scene view flickering when both scene and game view are active in DX11.6000.5.0a5Jan 22, 202617
UUM-126318FixedBuild Pipeline: Fixed broken build time calculation in build report. (UUM-126318) First seen in 6000.5.0a1.6000.5.0a5Jan 22, 20263
UUM-129521FixedDocumentation: Updated Serialization rules documentation.6000.5.0a5Jan 22, 202616
UUM-129883Fixed2D: Fixed issue with the Tile Palette window where the Split view line is not aligned with bottom view when the Tile Palette window is first shown.6000.5.0a5Jan 22, 202622
UUM-130837FixedSearch: Fixed the KeepOpen option not being respected when it is off.6000.5.0a5Jan 22, 202624
UUM-131712FixedSearch: Fixed performance regression caused by SearchMonitor.HandleGameObjectChangedEvents.6000.5.0a5Jan 22, 202625
UUM-132415FixedSilent crash when importing SVG files6000.5.0a5Jan 22, 20266000.3.8f1Feb 11, 20262027
UUM-131071Fixed6000.5.0a4: Profiler (Standalone) window doesn’t open6000.0.66f1Jan 21, 20266000.5.0a6Feb 4, 20261319
UUM-132677FixedEditor memory leak when entering and exiting Play Mode in a blank URP project6000.0.66f1Jan 21, 20266000.4.0b11Mar 4, 20264142
UUM-129941FixedGI: Fixed incorrect Adaptive Probe Volume baking when Probe Adjustment Volume components with Sample Count adjustments are used.6000.3.5f1Jan 21, 202626
UUM-130627FixedScene/Game View: Fixed an issue where pivot settings would not be retained between project sessions.6000.3.5f1Jan 21, 202626
UUM-130899Fixed2D: Fixed SpriteAtlas.GetSprite/GetSprites methods return incorrect position when processing the sprites.6000.3.5f1Jan 21, 202620
UUM-131803FixedWebGL: Fix maxComputeWorkGroupSize limit, which was previously set too high and could cause compute shaders to fail on some browsers.6000.3.5f1Jan 21, 202629
UUM-132303Fixed6000.3.0a1: The Editor Freezes and leaks Memory when cancelling the switch of the Default Render Pipeline while using the Advanced Object Selector6000.3.5f1Jan 21, 20266000.3.8f1Feb 11, 20262131
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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