UUM-136099
Fixed in 6000.5.0b9Mentioned in 25 release notes.
First fixed in 6000.5.0b9 (May 21, 2026); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b8 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b7 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b6 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b5 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b4 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b3 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b2 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0b1 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0a7 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0a6 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.6.0a6 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. | |
| 6000.5.0b9 | Fixes Player | Fix | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) First seen in 6000.5.0a8. | |
| 6000.5.0b8 | Known Issues Player | Caution | Known issue | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) First seen in 6000.5.0a8. Fixed in 6000.5.0b9. |
| 6000.6.0a5 | Known Issues Player | Caution | Known issue | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) Fixed in 6000.6.0a6. |
| 6000.5.0b7 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.5.0b6 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.5.0b5 | Known Issues Player | Caution | Known issue | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) First seen in 6000.5.0a8. Fixed in 6000.5.0b9. |
| 6000.5.0b4 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.6.0a3 | Known Issues Player | Caution | Known issue | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) Fixed in 6000.6.0a6. |
| 6000.5.0b3 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.6.0a2 | Known Issues Player | Caution | Known issue | Re-eanble USE_LEGACY_LIGHTMAPS for all shaders when enabling GRD. (UUM-136099) Fixed in 6000.6.0a6. |
| 6000.5.0b2 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.5.0b1 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |
| 6000.5.0a9 | Known Issues | Caution | Known issue | 6000.5.0a5: Player Mesh Rendering is artifacting when looking around in a built HDRP Sample Scene |