Fixed · Other issues

301325 of 1,841

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-120289FixedProfiler: Fixed issue where the "frames over target" percentage shown in captures list tooltips - and the mini-highlights bar - can become out of sync with the main window's Highlights view.6000.3.9f1Feb 18, 202620
UUM-130251Fixed2D: Updated the text used in the UI by Tilemap from SceneView to Scene View.6000.3.9f1Feb 18, 202618
UUM-130336Fixed2D: Fixed issue where having a long Palette or Brush name can hide other UI elements in the Tile Palette.6000.3.9f1Feb 18, 202621
UUM-130676FixedProfiler: Raise Out-Of-Memory fatal error when profiler runs out of memory during data processing.6000.3.9f1Feb 18, 202614
UUM-131863FixedWebGL: fix pipeline errors using RWTexture2D textures in shaders and simplify the use of unorm RWTextures.6000.3.9f1Feb 18, 202621
UUM-131864FixedWebGL: automatically handle textures that are bound to a shader for both read and write.6000.3.9f1Feb 18, 202621
UUM-131899Fixed2D: Fixed Sprite Editor Window info box is obstructed by module's UI.6000.3.9f1Feb 18, 202615
UUM-132618Fixed2D: Fixed issue where Palette and Brush dropdown changes in size when switching to other Palettes or Brushes with names of different lengths.6000.3.9f1Feb 18, 202621
UUM-132825Fixed2D: Truncate long Target, Palette and Brush names for Target, Palette and Brush dropdowns.6000.3.9f1Feb 18, 202620
UUM-133944Fixed6000.5.0a5,6000.3.6f1,6000.4.0b6: [LinuxEditor] Auto Refresh fails to reimport and compile script changes when editing files outside the editor6000.3.9f1Feb 18, 20266000.3.10f1Feb 25, 2026722
UUM-134298Fixed6000.2.0a7,6000.0.48f1: [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"6000.3.9f1Feb 18, 20266000.4.0b11Mar 4, 20261332
UUM-134743FixedPlayer crash when switching focus in Exclusive Fullscreen mode with DirectX 126000.3.9f1Feb 18, 20266000.6.0a2Apr 2, 20264340
UUM-129604FixedBug Reporter: Fixed crash in Bug Reporter when exporting offline report into a Unity project directory.6000.3.8f1Feb 11, 202622
UUM-133168Fixed2D: Fixed custom pivot field overflow in Sprite Editor Window.6000.3.8f1Feb 11, 202615
UUM-133911Fixed6000.3.5f1: Increased CPU usage when moving NavMesh Obstacles with carving enabled6000.3.8f1Feb 11, 20266000.5.0b2Apr 2, 20264920
UUM-134053Fixed6000.0.65f1,6000.5.0a4,6000.3.3f1,6000.4.0b2: The Terrain tools follow the previous Terrain curvature when it was already undone6000.3.8f1Feb 11, 20266000.4.0b10Feb 25, 20261423
UUM-134064Fixed6000.5.0a5: DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()6000.3.8f1Feb 11, 20266000.4.0b10Feb 25, 20261426
UUM-134161Fixed6000.3.0a1: Crash on PhysicsCommands::PhysX::GetShapeGeometryHolder when calling a method on a disabled object6000.3.8f1Feb 11, 20266000.3.10f1Feb 25, 20261423
UUM-105302FixedDX12: Fixed by allowing async compute fence waits inside render passes.6000.5.0a6Feb 4, 202620
UUM-112011FixedmacOS: Fixed stuttering issues with the Mac Player when using the new CAMetalDisplayLink which can be enabled in the Player Settings by toggling "Use MetalDisplayLink (Mac Player only)".6000.5.0a6Feb 4, 202618
UUM-117576FixedWebGL: Fixed a bug with AudioSource.SetScheduledEndTime, when an AudioSource play request is pending at startup when SetScheduledEndTime is called.6000.5.0a6Feb 4, 202619
UUM-128777FixedKernel: Fixed crash during shutdown if the job system was accessed from a finalizer.6000.5.0a6Feb 4, 202613
UUM-129885Fixed2D: Changed the image used for as a warning icon in the Tile Palette to a higher resolution image so that it looks less blurry in the Editor.6000.5.0a6Feb 4, 202621
UUM-130114FixedParticles: Added missing Icons for the Particle System Renderer in the Animation window.6000.5.0a6Feb 4, 202616
UUM-130333FixedText: Fixed crash on Windows ARM64 by pre-JIT compiling the textGenerationInfo getter. (UUM-130333) First seen in 6000.5.0a3.6000.5.0a6Feb 4, 20261
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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