UUM-137716
Fixed in 6000.3.13f1Mentioned in 38 release notes.
First fixed in 6000.3.13f1 (Apr 8, 2026); relisted in 32 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b8 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b8 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b8 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b7 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b7 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b7 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b6 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b6 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b6 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b5 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b5 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b5 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b4 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b4 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b4 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.6.0a3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.4.2f1 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.4.2f1 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.4.2f1 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.5.0b3 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.3.13f1 | Fixes Physics | Fix | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. | |
| 6000.3.13f1 | Fixes Physics | Fix | Fixed an issue where Rigidbody.centerOfMass wouldn't serialize the value set to it. | |
| 6000.3.13f1 | Fixes Physics | Fix | Fixed an issue where Rigidbody.constraints wouldn't serialize the values set to it, when called on prefab asset. | |
| 6000.6.0a2 | Known Issues Physics | Blocker | Known issue | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. (UUM-137716) Fixed in 6000.6.0a3. |
| 6000.5.0b2 | Known Issues Physics | Blocker | Known issue | Fixed a number of issues where Rigidbody component API was not completely secured when being executed from a prefab context. (UUM-137716) Fixed in 6000.5.0b3. |
| 6000.4.1f1 | Known Issues 6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9 | Blocker | Known issue | Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects |
| 6000.5.0b1 | Known Issues 6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9 | Blocker | Known issue | Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects |
| 6000.3.12f1 | Known Issues 6000.6.0a1,6000.3.11f1,6000.4.0b12,6000.5.0a9 | Blocker | Known issue | Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects |