Search results for "Android"

76–100 of 154

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-58966FixedAndroid: Fixed an issue where a black frame flashes when returning to Unity Game Activity from the home screen.—6000.0.0b11Mar 13, 2024—5
UUM-61146FixedAndroid: Fixed a freeze when opening Icons section of Player Settings.—6000.0.0b11Mar 13, 2024—7
UUM-61916FixedAndroid: Make it possible to target API Level 32, when building with GameActivity, in this case, Unity will downgrade the following package version - androidx.appcompat:appcompat 1.6.1 -> 1.5.1, androidx.core:core 1.9.0 -> 1.8.0—6000.0.0b11Mar 13, 2024—5
UUM-63971FixedAndroid: Fixed compatibility problem with com.unity.addressables.android package.—6000.0.0b11Mar 13, 2024—5
UUM-64156FixedAndroid: Fixed FrameTime.gpuFrameTime calculation when using Optimized Frame Pacing and GLES.—6000.0.0b11Mar 13, 2024—2
UUM-62275FixedAndroid: Provide human readable warning message if Unity encounters a bug in Android SDK's command line tools 2.1.—2021.3.36f1Mar 5, 2024—1
UUM-48818FixedAndroid: Fixed back gesture invoking UI elements.—2022.3.21f1Mar 5, 2024—7
UUM-57858FixedAndroid: SoftInput visibility issue on some Android device when hideInput is enabled (Samsung Android 12+ devices).—2022.3.21f1Mar 5, 2024—6
UUM-59379FixedAndroid: SoftInput layout issue on some Android device (Samsung Android 12+ devices).—2022.3.21f1Mar 5, 2024—6
UUM-46362FixedAndroid: Fixed a crash, when one of the extracted il2cpp resource is delete in application data folder, in case like this, application will reextract il2cpp resources again.—2022.3.20f1Feb 14, 2024—7
UUM-59734FixedAndroid: Fixed problem with with using AndroidJavaObject.Set() for AndroidJavaProxy.—2022.3.20f1Feb 14, 2024—7
UUM-60293FixedAndroid: Making splash background color always editable for Android, even if a splash screen background image is set.—2022.3.20f1Feb 14, 2024—6
UUM-60727FixedAndroid: Fixed problem with JNI global reference table overflow when AndroidJavaObjects are deleted by garbage collector.—2022.3.20f1Feb 14, 2024—6
UUM-52910FixedAndroid: Fixed Graphics.Blit with Vulkan PreTransform creating corrupted RenderTexture data in landscape orientation.—2022.3.18f1Jan 20, 2024—6
UUM-57566FixedAndroid: Upgraded Google's Frame Pacing library from v1.7 to v1.10 to fix various stability and performance issues with Optimized Frame Pacing.—2022.3.18f1Jan 20, 2024—2
UUM-58286FixedAndroid: Fixed problem with WebCamTexture feed being black when using it on an older OS version device.—2022.3.18f1Jan 20, 2024—1
UUM-44021FixedAndroid: Added Auto Rotation behavior to the Orientation section.—2022.3.17f1Jan 9, 2024—7
UUM-52211FixedAndroid: Input device listener processes the callback on UI thread, instead of the Main thread; this was incompatible with GameActivity setup, where Java looper is not present on Unity's main thread. This change fixed the bug where DualShock4 con…—2021.3.33f1Nov 28, 2023—2
UUM-57151FixedAndroid: AdmobSDK banner ad disappears when the device goes to the home screen and returns to the application2021.3.33f1Nov 28, 20232022.3.16f1Dec 19, 2023—9
UUM-48998FixedAndroid: Fixed build failure when custom manifest with custom activity is used with windowed mode enabled in the manifest.—2021.3.32f1Nov 1, 2023—1
UUM-48173FixedAndroid: Fixed an issue where the preserved screen was displayed when using swipe for pop-up view.—2022.3.12f1Oct 26, 2023—7
UUM-32877FixedAndroid: Fixed background color when rendering over native UI.—2022.3.11f1Oct 10, 2023—6
UUM-41795FixedAndroid: Fixed URP FinalBlit on Adreno 3XX GPUs.—2022.3.11f1Oct 10, 2023—6
UUM-47926FixedAndroid: Setting Screen.brightness will now work correctly, it will be applied via https://developer.android.com/reference/android/view/WindowManager.LayoutParams#screenBrightness, thus system setting 'display brightness' will remain unaffected,…—2022.3.11f1Oct 10, 2023—8
UUM-48141FixedAndroid: Screen.brigthness will correctly return values on phones like Oppo or Xiaomi, previously the value was sometimes bigger than 1.0.—2022.3.11f1Oct 10, 2023—8
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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