Fixed · Editor issues

1–25 of 2,146

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-134520FixedEditor: FIxed a bug where the main toolbar unity logo appeared vertically stretched on mac retina display.—6000.6.4f1Oct 1, 2026—1
UUM-150356FixedEditor: Fixed the Build Profiles window not updating displayed property values after an undo or redo until the mouse was moved.—6000.6.4f1Oct 1, 2026—1
UUM-150759FixedEditor: Fixed account dropdown display when entering play mode.—6000.6.4f1Oct 1, 2026—1
UUM-151775FixedEditor: The Play Mode instances status dropdown no longer opens an empty list when the active Scenario configuration is invalid, and now explains that the Scenario needs to be set up.—6000.6.4f1Oct 1, 2026—1
UUM-139826FixedEditor: Fixed a NullReferenceException error in the Console when extracting a variable to global scope in UI Builder.—6000.7.0b2Sep 23, 2026—1
UUM-141693FixedEditor: Fixed issue where Search Picker could select the wrong item.—6000.7.0b2Sep 23, 2026—1
UUM-149668FixedEditor: Fixed the Editor crashing when pressing Cmd+Q more than once while the "Scene(s) Have Been Modified" dialog is displayed. Fixed two "Scene(s) Have Been Modified" dialogs being displayed when quitting the Editor in Play Mode with unsaved…—6000.7.0b2Sep 23, 2026—2
UUM-151212FixedEditor: Fixed WinEditor's LaunchScreen image corruption when dragging it between displays with different DPI scales.—6000.7.0b2Sep 23, 2026—2
UUM-134208FixedEditor: Fixed case of the Hierarchy window Tag column not updating when a newly created Tag is assigned to multiple selected GameObjects from the Inspector.—6000.7.0b1Sep 17, 2026—3
UUM-134747FixedEditor: Fixed case of Prefab Variant titles being cut off instead of truncated with an ellipsis and the asset icon disappearing, in the Variant Family window when the Prefab Variant name is long.—6000.7.0b1Sep 17, 2026—2
UUM-138419FixedEditor: SpriteMask not rendering on Android, iOS, and Web when "Strip Engine Code" is enabled and the Tilemap package is disabled in Package Manager'.—6000.7.0b1Sep 17, 2026—2
UUM-141864FixedEditor: Fixed case of mesh particles rendering with incorrect UVs (and other vertex channels) when the source mesh used a non-float vertex format such as 8-bit UNorm.—6000.7.0b1Sep 17, 2026—4
UUM-144458FixedEditor: Fixed case of Build Analysis tabs staying empty after clearing search.—6000.7.0b1Sep 17, 2026—3
UUM-146064FixedEditor: Fixed crash in Material Upgrader by saving assets and freeing memory when reaching 2GB of loaded textures from Materials.—6000.7.0b1Sep 17, 2026—3
UUM-146258FixedEditor: Fixed console assertion errors when the Animation window records while a USS rule is selected in the Inspector.—6000.7.0b1Sep 17, 2026—3
UUM-146977FixedEditor: Fixed case of inspector not updating when navigating the Hierarchy V2 with Left Arrow key.—6000.7.0b1Sep 17, 2026—3
UUM-147981FixedEditor: Fixed potential crash when using Surface Cache GI in the Editor.—6000.7.0b1Sep 17, 2026—3
UUM-148396FixedEditor: Fixed issue where the hierarchy's search status UI would not update correctly after clearing the filter. (UUM-148396) First seen in 6000.7.0a4.—6000.7.0b1Sep 17, 2026—1
UUM-149245FixedEditor: Fixed case of XR settings for a build target not being created when a provider package requests a loader. (UUM-149245) First seen in 6000.7.0a4.—6000.7.0b1Sep 17, 2026—1
UUM-149800FixedEditor: Fixed case of the text cursor being displayed at the beginning of the text when typing with an IME in text fields using the Advanced Text Generator.—6000.7.0b1Sep 17, 2026—3
UUM-150020FixedScene Manager: SceneManager.GetSceneByLoadableSceneId no longer returns a valid Scene for a default/invalid LoadableSceneId (UUM-150020).—6000.7.0b1Sep 17, 2026—2
UUM-150371FixedEditor: Hierarchy window no longer stays in rename mode after a keyboard shortcut (e.g. Duplicate) is used while renaming a GameObject.—6000.7.0b1Sep 17, 2026—2
UUM-150650FixedEditor: Don't optimize the projection matrix when Vulkan pre-transform may rotate it.—6000.7.0b1Sep 17, 2026—3
UUM-150724FixedEditor: Renamed "SymbolTable" to "Symbol Table" in Build Profiles window.—6000.7.0b1Sep 17, 2026—2
UUM-150777FixedEditor: Fixed Tags and Sorting Layers lists (and their add/remove buttons) in Project Settings > Tags and Layers right margin. (UUM-150777).—6000.7.0b1Sep 17, 2026—3
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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