Fixed · Editor issues

1,7761,800 of 1,833

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-20119FixedEditor: Removed mapping of gamepad inputs to keyboard keys on 2020.3 for Android which were causing the input scheme to be keyboard when it should be gamepad.2020.3.44f1Jan 18, 20232
UUM-20186FixedEditor: Fixed crash issue with very large project import when the amount of descriptors grows unusually high.2020.3.44f1Jan 18, 20232
UUM-17831FixedEditor: 'offsetIndex \!= -1' when loading scenes with async light probe tetrahedralization.2020.3.43f1Dec 15, 20221
UUM-3535FixedEditor: Fixed Highlighter.Highlight does not disappear when the highlighted element disappears from view.2020.3.43f1Dec 15, 20222
UUM-12251FixedEditor: Fixed for special characters not displaying as expected in built application names on Android.2021.3.16f1Dec 15, 20221
UUM-16083FixedEditor: Fixed SystemInfo.batteryStatus and SystemInfo.batteryLevel does not work on Linux Laptops2021.3.16f1Dec 15, 20223
UUM-19028FixedEditor: Prevent too many open files error when uploading to Accelerator.2021.3.16f1Dec 15, 20222
UUM-19899FixedEditor: Fixed a crash that sometimes occurs when the Windows Editor is closed.2021.3.16f1Dec 15, 20221
UUM-2655FixedEditor: Making sure context view context can't be duplicated, copied or cut.2021.3.16f1Dec 15, 20222
UUM-1036FixedEditor: Fixed a crash due to an integer overflow when calculating the required buffer size to store compressed mesh index data.2021.3.15f1Dec 1, 20221
UUM-15008FixedEditor: Fixed a Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos.2021.3.15f1Dec 1, 20221
UUM-19139FixedEditor: Fixed issue with Selection Wire not rendering.2021.3.15f1Dec 1, 20221
UUM-19314FixedEditor: Fixed an issue where AssetDatabase.FindAssets would return invalid results when specifying multiple search folders.2021.3.15f1Dec 1, 20222
UUM-3177FixedEditor: Fixed ArgumentOutOfRangeException errors in the ModelImporter Inspector when the imported FBX file contains objects with empty names.2021.3.15f1Dec 1, 20221
UUM-4170FixedEditor: Fixed "SerializedProperty m_Enabled has disappeared\!" error arpeared in console while undoying switching scripts in debug inspector.2021.3.15f1Dec 1, 20221
UUM-6041FixedEditor: Fixed material copy/paste so it now copies all properties.2021.3.15f1Dec 1, 20221
UUM-7797FixedEditor: Fixed near planeSize.y in CameraEditorUtils.2021.3.15f1Dec 1, 20221
UUM-13001FixedEditor: Fixed issue where Camera and Lights animations are transferred to the wrong animation clip when importing a FBX file with multiple takes.2021.3.14f1Nov 17, 20221
UUM-14062FixedEditor: Fixed scripted importer registration errors, when changing platform.2021.3.14f1Nov 17, 20221
UUM-16168FixedEditor: Re-introduce the recompile-after-finished-playing option.2021.3.14f1Nov 17, 20221
UUM-17026FixedEditor: Fixed debug canvas open in random user input key combinations.2021.3.14f1Nov 17, 20221
UUM-17597FixedEditor: Fixed Unity crashes in batch mode when using -vcsMode Perforce.2021.3.14f1Nov 17, 20221
UUM-4367FixedEditor: Fixed crash when using URP on some Adreno 6xx devices with shaders that use clip().2021.3.14f1Nov 17, 20221
UUM-15361FixedEditor: Fixed an issue where TextureImporter.GetPlatformTextureSettings would not perform fix-up on the platform string argument correctly.2020.3.42f1Nov 17, 20222
UUM-14640FixedEditor: Fixed a crash when stop a playable director and evaluating at the same time in a notification output.2021.3.13f1Nov 4, 20221
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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