Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,751–1,775 of 1,834
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-21110 | Fixed | Editor: Removed the ability to apply components marked with HideFlags.DontSaveInEditor to Prefab. | — | 2021.3.19f1Feb 17, 2023 | — | 2 |
| UUM-21771 | Fixed | Editor: Dropped warning about mismatching mipmap limits when using a region-based CopyTexture. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-23173 | Fixed | Editor: Fixed a build performance regression caused by shader variant prefiltering overhead. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-2524 | Fixed | Editor: Fixed showing the dependencies of scene template when there is a single dependency. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-25371 | Fixed | Editor: Fixed crash on UpdateSharedDataSubMeshVertexRange when importing a SpeedTree file. | — | 2021.3.19f1Feb 17, 2023 | — | 2 |
| UUM-25488 | Fixed | Editor: Fixed an Editor crash when you try to build a project with corrupt compute shaders. | — | 2021.3.19f1Feb 17, 2023 | — | 2 |
| UUM-3666 | Fixed | Editor: Extracted potential Editor-only dependencies and marked those as Reference instead of Clone. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-12399 | Fixed | Editor: Fixed case where SetParent allowed setting transforms as parents when they are persistent. | — | 2020.3.45f1Feb 14, 2023 | — | 3 |
| UUM-13268 | Fixed | Editor: Improved error message when an incompatible mesh is used with skinning code. | — | 2020.3.45f1Feb 14, 2023 | — | 2 |
| UUM-16740 | Fixed | Editor: Fixed an issue that undo skips a value when used on values with \[CustomEditor\]. | — | 2020.3.45f1Feb 14, 2023 | — | 1 |
| UUM-22680 | Fixed | Editor: Fixed use-after-free in macos menu handling. | — | 2020.3.45f1Feb 14, 2023 | — | 1 |
| UUM-12847 | Fixed | Editor: Fixed duplicate EditorApplication.update delegates being registered when changing editor layout. | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-17190 | Fixed | Editor: Fixed OnValidate callback is called twice when entering Prefab Mode in Context. | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-18684 | Fixed | Editor: Fixed a memory leak which would manifest when loading then unloading scenes additively. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-7551 | Fixed | Editor: Camera relative culling options have been added to the Graphics section in Project Settings. This will potentially alleviate light popping issues due to lack of precision when the objects or lights are far from the origin. Enabling the c… | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-14340 | Fixed | Editor: Fixed issue where mouse up and mouse down events were reported twice in OnGUI when using the Device Simulator. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-15444 | Fixed | Editor: Fixed camera roll animations import. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-15760 | Fixed | Editor: Fixed that on Mac when hovering over arrow in the Hierarchy to open Prefab in Prefab Mode the tooltip displays shortcut as "Alt" and not "Option". | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-16372 | Fixed | Editor: Fixed character encoding for error messages in the Unity Accelerator. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-18200 | Fixed | Editor: Fixed t:prefab in AssetProvider only yields files ending in .prefab (no fbx or obj anymore). | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-20416 | Fixed | Editor: Ensure scene view outline render uses the attributed main texture property name rather than the default name. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-20796 | Fixed | Editor: Metal no longer crash when using shader referencing POSITION with mesh missing this attr. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-21096 | Fixed | Editor: Fixed issue on Windows where modal dialogs can get the Editor stuck if they are launched from a window that closes itself. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-12434 | Fixed | Editor: Fixed a crash when a window is closed during EditorWindow.OnLostFocus. | — | 2020.3.44f1Jan 18, 2023 | — | 2 |
| UUM-12808 | Fixed | Editor: Fixed EditorWindow maximum size calculations when using a display not at integer scaling. | — | 2020.3.44f1Jan 18, 2023 | — | 2 |