Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,726–1,750 of 1,832
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-29044 | Fixed | Editor: Fixed "Target minimum iOS Version" requirement. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-4125 | Fixed | Editor: Fixed an OS key binding exception in ShortcutManager. | — | 2021.3.22f1Mar 29, 2023 | — | 2 |
| UUM-9674 | Fixed | Editor: Fixed freeform light tessellation for Light2D. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-11166 | Fixed | Editor: Avoid breaking SRP Batcher shadow batch when different "per material" texture. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-21915 | Fixed | Editor: Fixed a crash where destroying a component's GameObject in the Awake function of a script with ExecuteInEditMode would incorrectly try to apply serialized object changes. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-20091 | Fixed | Editor: Fixed compute shaders in editor to work independent from re-imports. | — | 2020.3.46f1Mar 8, 2023 | — | 1 |
| UUM-11334 | Fixed | Editor: Fixed error when opening the "Select Preset" window while having a user defined Preset class assets | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-12892 | Fixed | Editor: Fixed Crash on GUIView::ProcessInputEvent when switching Editor layout | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-17896 | Fixed | Editor: Unsaved changes made to assets are now preserved when renaming an asset while using Perforce | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-19504 | Fixed | Editor: The Focused Inspector window cannot be opened for multiple different Assets via the Inspector window | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-20070 | Fixed | Editor: Fixed Overlays not preserving enabled state through domain reloads. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-22631 | Fixed | Editor: Fixed Slowdown spikes when moving an object in the scene caused by the PropertyDatabase. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-23241 | Fixed | Editor: Fixed drag and drop crashes the editor if the window is docked. | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-24686 | Fixed | Editor: Fixed the size of the editor window being smaller than the wrongly set default | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-26276 | Fixed | Editor: Fixed component added twice when dragging script asset on inspector window from project window | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-9380 | Fixed | Editor: Fixed Unity Event callback list calculating its height incorrectly | — | 2021.3.20f1Mar 2, 2023 | — | 1 |
| UUM-11582 | Fixed | Editor: Fixed shader graph's preview window when using deferred rendering in URP. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-1291 | Fixed | Editor: Fixed potential crash when a scene with a component without a GameObject is loaded. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-15301 | Fixed | Editor: Fixed pin position. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-15355 | Fixed | Editor: Fixed the URL for the Scene Template documentation. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-15359 | Fixed | Editor: Fixed the scrollbar in the Description field in the new scene dialog. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-15393 | Fixed | Editor: Enabled the *New Scene* window to now show proper search results when a scene template is pinned. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-15399 | Fixed | Editor: Fixed the URL for the Scene Template pipeline documentation. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-18711 | Fixed | Editor: Dragging a component to the bottom of the inspector will now properly move that component to the end. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-19898 | Fixed | Editor: Fixed an Editor crash when rendering with UsePass or Fallback via SRP batcher. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |