Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-142695 | Fixed | Editor: Fixed material selection in ObjectSelector ignoring subsequent selections after the first one. (UUM-142695) First seen in 6000.5.0b9. Fixed in 6000.5.0b12. | 6000.5.0b10May 28, 2026 | 6000.6.0a7Jun 11, 2026 | 13 | 7 |
| UUM-120311 | Fixed | Editor: Fixed ShaderGraph and ShaderSubGraph import errors (DirectoryNotFoundException) that occurred on Windows when project paths were long enough to exceed the 260-character MAX_PATH limit. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-129044 | Fixed | Editor: Fixed an issue where the Editor analytics toggle in preferences did not display the restart Editor warning correctly. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-136171 | Fixed | Editor: Added a Stable Light Index Tracking using dataIndex in HDRP. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-137964 | Fixed | Editor: Reverted a change that caused a bug where the Default UI Material preview was empty for a TMP Button. | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-138929 | Fixed | Editor: Reverted a change that caused a bug where the Material Preview window has an empty dropdown when converted to a floating window. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-139952 | Fixed | Editor: Reverted a change that caused a bug where the Video Player preview was not shown anymore. | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-140845 | Fixed | Editor: Fixed null exception when in build profile, an empty custom scaler field is added in scaler profile and the ui is reset. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-140859 | Fixed | Editor: Fixed "ArgumentNullException" is thrown when dragging a selector between greyed-out built-in child elements in UI Builder | — | 6000.4.9f1May 27, 2026 | — | 4 |
| UUM-141018 | Fixed | Editor: Fixed directories in ProjectBrowser not displaying their contents when they are named with certain Korean language characters. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-142653 | Fixed | Editor: Fixed Hub still opening via the reconnect loop when Editor was launched with -projectPath argument. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-138227 | Fixed | Editor: Fixed an "Invalid double parameter" error that occurred when entering Inf or NaN in the Fixed Timestep field. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-138249 | Fixed | Editor: Fixed an issue where it was not possible to interact with the Texture Importer's "Aniso Level" slider when the texture was set to import as a Cubemap or without a mipmap, even though the selected level has an effect for these textures. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-139781 | Fixed | Editor: Fixed an Editor freeze when entering a very large value (for example, 24124124) in the Size field of an Inspector array, such as Player Settings > Preloaded Assets. | — | 6000.0.76f1May 27, 2026 | — | 7 |
| UUM-131393 | Fixed | Editor: fixed a bug where enum field would disappear when switching from variable to constant multiple times. (UUM-131393) First seen in 6000.6.0a4. | — | 6000.5.0b9May 21, 2026 | — | 3 |
| UUM-133328 | Fixed | Editor: Fixed an issue where exceptions thrown by Editor windows would cause mismatched profiler samples. (UUM-133328) First seen in 6000.5.0a4. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-141096 | Fixed | Editor: Fixed an error being shown about an invalid cubemap format when using Realtime Reflection Probes in BIRP/URP. (UUM-141096) First seen in 6000.5.0b6. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-136928 | Fixed | Editor: Fixed a bug where Unity Hub would open when launching the Editor with the -projectPath command-line argument on macOS. | — | 6000.3.16f1May 20, 2026 | — | 11 |
| UUM-138399 | Fixed | Editor: Build and Run button greyed out for locally invalid architecture, despite remote build is specified (Device Portal). | — | 6000.3.16f1May 20, 2026 | — | 3 |
| UUM-141526 | Fixed | Editor: Fixed a performance regression that occurred when editing the heightmap of a selected Terrain. (UUM-141526) Fixed in 6000.5.0b11. | 6000.5.0b8May 14, 2026 | 6000.6.0a6May 29, 2026 | 14 | 11 |
| UUM-100359 | Fixed | Editor: Improved reliability of ComputePenetration calls between CharacterController and convex MeshCollider. ComputePenetration will return true when the distance is zero. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-127195 | Fixed | Editor: Clicking the "Keywords" or "Properties" foldout label now expands or collapses the section, matching the disclosure arrow behavior. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-131392 | Fixed | Editor: Fixed an issue where the Save button didn't show a UI indicator when pressed. (UUM-131392) First seen in 6000.6.0a3. | — | 6000.6.0a5May 13, 2026 | — | 3 |
| UUM-131406 | Fixed | Editor: Fixed an issue where frame origin and frame all would do the same thing. (UUM-131406) First seen in 6000.6.0a5. | — | 6000.6.0a5May 13, 2026 | — | 4 |
| UUM-131456 | Fixed | Editor: Niceified "StateMachine" in Animator contextual menu. | — | 6000.6.0a5May 13, 2026 | — | 5 |