Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,176–1,200 of 1,832
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-70575 | Fixed | Editor: Updated 2D Feature documentation link. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-71128 | Fixed | Editor: Fixed Project Advanced Search filtering if the user picked the Type selector. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-48738 | Fixed | Editor: The operator == method was using Assert.Equals to check Pose equality, when it should have been using ==. The Equals method was using ==, when it should have been using Assert.Equals. | — | 2022.3.31f1May 28, 2024 | — | 2 |
| UUM-67155 | Fixed | Editor: Fixed menu items and their parent menus being hidden when they had a position of -1. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-69196 | Fixed | Editor: Fixed the UnityEvent drawer changing values when editing multiple targets that had mixed values. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-71407 | Fixed | Editor: Resolved issue with the dock icon missing when launching the Standalone Profiler. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-56327 | Fixed | Editor: Fixed memory Leak when using OnGUI in an MonoBehaviour class by destroying the class Object instance using InstanceID. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-56535 | Fixed | Editor: Platform settings for Dedicated Server in plugin importers were removed as those settings are shared with Standalone platform. To strip a plugin from Dedicated Server builds use the \!UNITY_SERVER define constraint. | — | 2021.3.39f1May 28, 2024 | — | 2 |
| UUM-47434 | Fixed | Scene Manager: Fixed prefab scale value sets to zero when we try to modify a prefab with canvas using editor script. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-51109 | Fixed | Editor: Fixed toggling Allow Instancing for multiple game objects and prefabs not applying the changes. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70358 | Fixed | Editor: Fixed menu items becoming duplicated oon Windows when there were a large number of menu items in the project (Over 7344). | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-70789 | Fixed | Editor: Fixed bug where renderer SortingLayerID cannot be set at runtime. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-71468 | Fixed | Editor: SerializeReference with Interfaces now correctly works with an inheritance. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-46853 | Fixed | Editor: Treating RenderSettings.m_IndirectSpecularColor as volatile data. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-59081 | Fixed | Editor: URP NRP RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-59177 | Fixed | Editor: Fixed a bug where crashes could occur while quitting when Cloud Diagnostics is enabled. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-60832 | Fixed | Editor: Fixed materials with shaders using grab passes sometimes generating "incompatible keyword space" assertions. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-61109 | Fixed | Editor: Fixed TLS Allocator errors logged when creating new project with 3D template and Connect to Unity Cloud enabled. | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-70242 | Fixed | Editor: Fixed ADB performance. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-54444 | Fixed | Editor: Fixed focus selected shortcut regression on hierarchy. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-67250 | Fixed | Editor: When a user removes a TerrainCollider component from a Terrain object, there are no longer MissingComponentExceptions thrown every frame. Instead, it is replaced with a warning in the inspector for every tool that involves painting (Pain… | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-67715 | Fixed | Editor: Fixed issue with word and paragraph selection. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-68607 | Fixed | Editor: \[Android\] Fixed float parsing and serializing for maxAspectRatio attribute by using InvariantCulture to avoid build failure on 2022.3 when system language is French and Aspect Ratio Mode is not Native. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70277 | Fixed | Editor: Fixed a crash caused by shader variant collection (SVC) shaders with dynamic branching when entering play mode. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-30530 | Fixed | Editor: We will remove the intentional crash after the time out of waiting for DX12 fence. The PR also includes the fix for the incorrect error log messages. | — | 2022.3.27f1Apr 30, 2024 | — | 1 |