Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
826–850 of 1,808
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-93124 | Fixed | Editor: Fixed an issue by removing a need to rely on ScriptableRenderer in ShaderBuildPreprocessor. (UUM-93124) First seen in 6000.1.0b1. | — | 6000.1.0b11Mar 18, 2025 | — | 23 |
| UUM-96045 | Fixed | Editor: Fixed an issue where the Prefab Override comparison window didn't display correctly when many fields were present. | — | 6000.1.0b11Mar 18, 2025 | — | 25 |
| UUM-96801 | Fixed | Editor: Fixed an exception that occurred in the Material Editor preview window. | — | 6000.1.0b11Mar 18, 2025 | — | 23 |
| UUM-97129 | Fixed | Editor: Fixed an issue so the Console no longer displays ArgumentNullException error while trying to save a new scene template when the currently loaded scene is a new unsaved scene. | — | 6000.1.0b11Mar 18, 2025 | — | 24 |
| UUM-97241 | Fixed | Editor: Fixed an Editor crash that occurred when changing the template scene to instantiate if the user had a preview thumbnail set. | — | 6000.1.0b11Mar 18, 2025 | — | 25 |
| UUM-98930 | Fixed | Editor: Fixed an issue by removing CurrentMaximizeLayout from the Layout menu as it should not be loadable as any other layout. Prevent layouts loaded from menus and scripts to put Unity in an unrecoverable state. | — | 6000.1.0b11Mar 18, 2025 | — | 24 |
| UUM-99032 | Fixed | Editor: Fixed a Gradient field picker issue that was not updating correctly during Undo/Redo. | — | 6000.1.0b11Mar 18, 2025 | — | 25 |
| UUM-99070 | Fixed | Editor: Fixed the indentation of list properties in the inspector. | — | 6000.1.0b11Mar 18, 2025 | — | 25 |
| UUM-99459 | Fixed | Editor: Fixed a bug where it was possible to edit the console content. (UUM-99459) Fixed in 6000.1.0b12. | 6000.1.0b11Mar 18, 2025 | 6000.1.0b12Mar 28, 2025 | 10 | 7 |
| UUM-83345 | Fixed | Editor: Fixed an ArgumentOutOfRangeException thrown when entering PlayMode with the selection containing multiple objects with array/list fields. | — | 2022.3.60f1Mar 12, 2025 | — | 1 |
| UUM-96608 | Fixed | Editor: Fixed scrolling not working after the scrollbar gets shown due to new items manually added to a ListView with DynamicHeightVirtualization. | — | 2022.3.60f1Mar 12, 2025 | — | 1 |
| UUM-65280 | Fixed | Editor: Fixed an issue by adding physical keyboard support on android. | — | 6000.1.0b10Mar 11, 2025 | — | 25 |
| UUM-79364 | Fixed | Editor: Fixed an issue by disabling splatmaps for shadows-only terrain. | — | 6000.1.0b10Mar 11, 2025 | — | 27 |
| UUM-86350 | Fixed | Editor: Fixed dropdown items were not highlighted when setting padding in .unity-base-dropdown__item and hovering the mouse over the label. | — | 6000.1.0b10Mar 11, 2025 | — | 25 |
| UUM-91895 | Fixed | Editor: Improved Add Component window so long item names are truncated with ellipsis. | — | 6000.1.0b10Mar 11, 2025 | — | 26 |
| UUM-96524 | Fixed | Editor: Fixed an issue where it was impossible to dock the ShortcutManager window in the Editor. | — | 6000.1.0b10Mar 11, 2025 | — | 24 |
| UUM-96654 | Fixed | Editor: Fixed an exception that occurred when using a custom search provider. | — | 6000.1.0b10Mar 11, 2025 | — | 24 |
| UUM-97127 | Fixed | Editor: Fixed an issue by replacing the ScrollView with a scrollable textArea in the Console. | — | 6000.1.0b10Mar 11, 2025 | — | 25 |
| UUM-97414 | Fixed | Editor: Fixed issue on MacOS with Apple Silicon where the grid animation preview window might overlap with the rendered preview object. | — | 6000.1.0b10Mar 11, 2025 | — | 24 |
| UUM-97539 | Fixed | Editor: Fixed a potential NullRef exception when trying to open the SceneView Menu. | — | 6000.1.0b10Mar 11, 2025 | — | 25 |
| UUM-98265 | Fixed | Editor: Fixed an issue where assigning an incorrect binding would erase custom shortcut binding and reset to default. | — | 6000.1.0b10Mar 11, 2025 | — | 24 |
| UUM-98557 | Fixed | Editor: Fixed an issue with same static batching data when building a player from editor or from command line. | — | 6000.1.0b10Mar 11, 2025 | — | 25 |
| UUM-71437 | Fixed | Editor: Fixed debug draw mode not rendering with GPUResidentDrawer enabled. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-82585 | Fixed | Editor: Fixed an issue so LoadFontFace now loads correctly when using a path with special characters. | — | 6000.2.0a6Mar 5, 2025 | — | 18 |
| UUM-86609 | Fixed | Editor: Fixed water using the wrong depth for transparents with depth prepass enabled. | — | 6000.2.0a6Mar 5, 2025 | — | 18 |