Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Animation issues
76–100 of 155
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-120472 | Fixed | Animation: Fixed an issue where the view would be erratically jumping when dragging the AnimatorControllerView while Auto Live Link was active. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-121239 | Fixed | Mecanim Animation: InspectorElement and AnimationMode memory leak when selecting different GameObjects in the Hierarchy with the Inspector tab open | 6000.3.0b5Oct 9, 2025 | 6000.2.9f1Oct 22, 2025 | 12 | 25 |
| UUM-109060 | Fixed | Animation: Fixed issue where transitions with normalized duration and calls to Animator.CrossFade had incorrect duration if the animator speed was not 1 or -1. | — | 6000.0.59f2Oct 8, 2025 | — | 25 |
| UUM-120157 | Fixed | Animation: Fixed overlapping int and pptr buffers in animation bindings. (UUM-120157) Fixed in 6000.3.0b5. | 6000.3.0b3Sep 25, 2025 | 6000.2.8f1Oct 15, 2025 | 19 | 25 |
| UUM-114830 | Fixed | Animation: Fixed issue where AnimatorController and AvatarMask assets would show a blank icon when imported as part of unitypackages. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-119717 | Fixed | Mecanim Animation: Crash on mecanim::ValueArrayCopy when triggering a specific Animation Transition | 6000.2.6f1Sep 25, 2025 | 6000.2.8f1Oct 15, 2025 | 19 | 26 |
| UUM-113349 | Fixed | Animation: Fixed an issue when clicking the Play button immediately after selecting a clip in Animation Window.The Space shortcut will now play the clip as expected rather than open the clip selection dropdown. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-114283 | Fixed | Animation: Fixed an issue with animated UITK Property Fields in component inspectors failing to tint correctly when entering and exiting the animation preview mode from the Animation window. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-112098 | Fixed | Animation: Fixed issue where Animator side menu visibility icon had inconistent selection styling compared with other buttons on the same toolbar | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114213 | Fixed | Animation: Disabled the Delete option from the Layer context menu if there is only one Layer in the Animator. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-113346 | Fixed | Animation: Fixed issue where animation feedback wouldn't appear until a repaint on IMGUI inspectors. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113840 | Fixed | Animation: Fixed issue where the AnimationWindow could get stuck out of preview after a domain reload. (UUM-113840) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-103354 | Fixed | Animation: Fixed an issue where reimporting an AnimationClip that was playing in the AnimationWindow would stop playing the clip. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-104605 | Fixed | Animation: Added warnings when optimizing a Transform hierarchy which has duplicate transform names, as that can cause issues when Deoptimizing the hierarchy. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-107479 | Fixed | Animation: Fixed issue where pressing the delete key on the root node of a blend tree would produce an invalid deletion prompt. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-107481 | Fixed | Animation: Fixed issue where the foldouts for the avatar mask inspector would not keep their configuration. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-107494 | Fixed | Animation: Fixed issue where thresholds would not be correctly automatically calculated after deleting a source motion from a blend tree. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-110290 | Fixed | Animation: Fixed issue where no icon would be shown when importing an AnimatorOverrideController asset from a UnityPackage. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-110368 | Fixed | Animation: Fixed issue where the selection in the layer list of the Animator Window would not match the selected layer after a drag and drop reorder of the layers. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113046 | Fixed | Animation: Fixed issue where creating a state from a new clip could fail with an exception if a BlendTree was selected in the inspector. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113328 | Fixed | Animation: Fixed an issue where the Animator transition preview graph would create visual artifacts when zooming in and out. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-113352 | Fixed | Animation: Fixed issue where Object Reference fields in UI Toolkit inspectors would not get the red tint applied to them. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-111056 | Fixed | Animation: Fixed an issue by adding an error to explain why AnimatorController states stop working when they reach a normalized time which is too large (100,000+loops). | — | 6000.2.0b12Jul 29, 2025 | — | 16 |
| UUM-107423 | Fixed | Animation: Fixed an issue where a state machine state's name would be extending beyond the bounds of the node if the name was too long. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-109379 | Fixed | Animation: Improved contrast of the AnimationWindow's hierarchy view text. | — | 6000.0.52f1Jul 2, 2025 | — | 19 |