Fixed · Animation issues

5175 of 115

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-107481FixedAnimation: Fixed issue where the foldouts for the avatar mask inspector would not keep their configuration.6000.0.56f1Aug 20, 202513
UUM-107494FixedAnimation: Fixed issue where thresholds would not be correctly automatically calculated after deleting a source motion from a blend tree.6000.0.56f1Aug 20, 202513
UUM-110290FixedAnimation: Fixed issue where no icon would be shown when importing an AnimatorOverrideController asset from a UnityPackage.6000.0.56f1Aug 20, 202513
UUM-110368FixedAnimation: Fixed issue where the selection in the layer list of the Animator Window would not match the selected layer after a drag and drop reorder of the layers.6000.0.56f1Aug 20, 202513
UUM-113046FixedAnimation: Fixed issue where creating a state from a new clip could fail with an exception if a BlendTree was selected in the inspector.6000.0.56f1Aug 20, 202513
UUM-113328FixedAnimation: Fixed an issue where the Animator transition preview graph would create visual artifacts when zooming in and out.6000.0.56f1Aug 20, 202513
UUM-113352FixedAnimation: Fixed issue where Object Reference fields in UI Toolkit inspectors would not get the red tint applied to them.6000.0.56f1Aug 20, 202513
UUM-111056FixedAnimation: Fixed an issue by adding an error to explain why AnimatorController states stop working when they reach a normalized time which is too large (100,000+loops).6000.2.0b12Jul 29, 202517
UUM-107423FixedAnimation: Fixed an issue where a state machine state's name would be extending beyond the bounds of the node if the name was too long.6000.1.12f1Jul 15, 202520
UUM-109379FixedAnimation: Improved contrast of the AnimationWindow's hierarchy view text.6000.0.52f1Jul 2, 202522
UUM-104766FixedAnimation: Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview6000.2.0b6Jun 18, 202521
UUM-107877FixedAnimation: Improved warnings associated with Homogenous Speed calculations for blend trees where some or none of the clips have any velocity.6000.1.8f1Jun 18, 202524
UUM-107878FixedAnimation: Improved warnings associated with automatic calculations for 2D blend trees where some or none of the clips have any velocity.6000.1.8f1Jun 18, 202524
UUM-107650FixedMecanim Animation: Animator does not continue animation indefinitely when toggling Animator.enabled through code6000.1.6f1Jun 5, 20256000.1.8f1Jun 18, 20251227
UUM-104017FixedAnimation: Fixed an issue where undoing the creation of an AnimatorController layer while the layer view was not visible in the Animator Window would throw exceptions.6000.1.5f1May 28, 202515
UUM-98224FixedAnimation: Fixed scroll view position being reset when making changes to animation layers.6000.1.1f1Apr 29, 202517
UUM-98400FixedAnimation: Fixed copy and paste for animation properties contextual menu.6000.1.0b15Apr 16, 202519
UUM-99052FixedAnimation: Fixed blend node UI collapsing in the AnimatorController window when entering playmode.6000.0.45f1Apr 2, 202522
UUM-86474FixedAnimation: Fixed import of generic avatar reading from previously imported human pose.6000.2.0a4Feb 19, 202519
UUM-88924FixedAnimation: Fixed error message in console appearing after opening the curve editor from the fbx importer.6000.2.0a4Feb 19, 202519
UUM-91869FixedAnimation: Fixed the inspector help link for the Playable Director component.6000.2.0a4Feb 19, 202521
UUM-92290FixedAnimation: Fixed the inspector help link for Animator Override Controller.6000.2.0a4Feb 19, 202519
UUM-92755FixedAnimation: Fixed the inspector help links for Entry state, Any state, Animation state, Exit state, Animation transition and Animation default transition.6000.2.0a4Feb 19, 202519
UUM-92756FixedAnimation: Added tooltips to AnimatorState inspector.6000.2.0a4Feb 19, 202519
UUM-92768FixedAnimation: Fixed an issue with pasting a state or sub-state machine in the Animator window using ctrl + v will now paste it at the mouse's current position.6000.2.0a4Feb 19, 202519
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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