VersionSectionRiskImpactNote
6000.3.0f1Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b10Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b9Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b8Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b7Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b6Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b5Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b3Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b2Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b1Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.3.0b1Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.0.57f1Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.
6000.2.2f1Fixes
WebGL
FixFixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused.

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