UUM-91854
Fixed in 6000.1.0b3Mentioned in 16 release notes.
First fixed in 6000.1.0b3 (Jan 22, 2025); relisted in 15 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.1.0f1 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b15 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b14 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b13 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b12 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b11 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b10 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b9 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b8 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b7 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b6 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b5 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b4 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.0.36f1 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b3 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. | |
| 6000.1.0b3 | Fixes Graphics | Fix | Fixed incorrect lightmap textures bound to objects after additively loading or unloading scenes in the case of objects rendered through the GPU Resident Drawer. |