VersionSectionRiskImpactNote
6000.0.23f1Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.23f1Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b16Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.0b16Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b16Fixes
Graphics
FixFixed GLES anti aliasing samples count fallback being different for post processing on Android Mali Devices.
6000.0.0b15Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.0b15Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b15Fixes
Graphics
FixFixed GLES anti aliasing samples count fallback being different for post processing on Android Mali Devices.
6000.0.0b13Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.0b13Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b13Fixes
Graphics
FixFixed GLES anti aliasing samples count fallback being different for post processing on Android Mali Devices.
6000.0.0b12Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.0b12Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b12Fixes
Graphics
FixFixed GLES anti aliasing samples count fallback being different for post processing on Android Mali Devices.
6000.0.0b11Changes
UI
ChangeAdded Unsupported MSAA Fallback in Player settings to specify how to handle cases with unsupported sample counts.
6000.0.0b11Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from Player settings. Prior to this x2 fallback would have been required upgrade to x4.
6000.0.0b11Fixes
Graphics
FixFixed GLES anti aliasing samples count fallback being different for post processing on Android Mali Devices.
2021.3.32f1Changes
Graphics
ChangeD3D11 will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2021.3.32f1Changes
Graphics
ChangeD3D12 will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2021.3.32f1Changes
Graphics
ChangeGLES will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Changes
Graphics
ChangeIOS will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Changes
Graphics
ChangeMac will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Changes
Graphics
ChangeRenderTexture will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2021.3.32f1Changes
Graphics
ChangeTvOS will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Changes
Graphics
ChangeVulkan will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Changes
UI
ChangeAdded "Unsupported MSAA Fallback" in player settings to specify how to handle cases with unsupported sample counts.
2021.3.32f1Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2021.3.32f1Fixes
Graphics
FixMSAA sample count will fallback with same sample count, no matter what API is used.
2022.3.12f1Changes
Graphics
ChangeD3D11 will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2022.3.12f1Changes
Graphics
ChangeD3D12 will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2022.3.12f1Changes
Graphics
ChangeGLES will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Changes
Graphics
ChangeIOS will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Changes
Graphics
ChangeMac will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Changes
Graphics
ChangeRenderTexture will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to disable anti aliasing.
2022.3.12f1Changes
Graphics
ChangeTvOS will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Changes
Graphics
ChangeVulkan will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Changes
UI
ChangeAdded "Unsupported MSAA Fallback" in player settings to specify how to handle cases with unsupported sample counts.
2022.3.12f1Changes
URP
ChangeVulkan URP will use MSAA samples count fallback from player settings. Prior to this x2 fallback would have been to upgrade to x4.
2022.3.12f1Fixes
Graphics
FixMSAA sample count will fallback with same sample count, no matter what API is used.

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