UUM-68495
Fixed in 2022.3.45f1Mentioned in 2 release notes.
First fixed in 2022.3.45f1 (Sep 3, 2024); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.44f1 | Fixes GI | Fix | Fixed an issue where shader variants with LIGHTMAP_ON, but which don't declare DIRLIGHTMAP_COMBINED, were stripped during player builds when using directional lightmapping. | |
| 2022.3.45f1 | Fixes GI | Fix | Fixed an issue where shader variants with LIGHTMAP_ON, but which don't declare DIRLIGHTMAP_COMBINED, were stripped during player builds when using directional lightmapping. |