UUM-61878
Fixed in 6000.0.0b11Mentioned in 6 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Physics | Fix | Fixed an issue that caused Player builds to crash because the physics system released collision meshes into the shutdown sequence of the engine too late. | |
| 6000.0.0b15 | Fixes Physics | Fix | Fixed an issue that caused Player builds to crash because the physics system released collision meshes into the shutdown sequence of the engine too late. | |
| 6000.0.0b13 | Fixes Physics | Fix | Fixed an issue where Player builds could crash due to collision meshes being released too late into the shutdown sequence of the engine. | |
| 6000.0.0b12 | Fixes Physics | Fix | Fixed an issue where Player builds could crash due to collision meshes being released too late into the shutdown sequence of the engine. | |
| 2022.3.22f1 | Fixes Physics | Fix | Fixed an issue where Player builds could crash due to collision meshes being released too late into the shutdown sequence of the engine. | |
| 6000.0.0b11 | Fixes Physics | Fix | Fixed an issue where Player builds could crash due to collision meshes being released too late into the shutdown sequence of the engine. |