UUM-60921
Fixed in 6000.0.0b11Mentioned in 6 Unity 6 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. | |
| 6000.0.0b15 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. | |
| 6000.0.0b13 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. | |
| 6000.0.0b12 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. | |
| 6000.0.0b11 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. | |
| 6000.0.0b11 | Fixes VFX Graph | Fix | Fixed an editor crash when deleting objects (textures, meshes) that are used by active VFX graph. |