UUM-16113
Fixed in 2021.3.14f1Mentioned in 2 release notes.
First fixed in 2021.3.14f1 (Nov 17, 2022); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2020.3.44f1 | Fixes iOS | Fix | Fixed metal shader compilation error when using bit-shift operations to create the destination vector from the scalar source. | |
| 2021.3.14f1 | Fixes Graphics | Fix | Fixed metal shader compilation error when using bit-shift operations to create the destination vector from the scalar source. |