UUM-158710
Fixed in 7000.0.0a16Mentioned in 6 Unity 7 release notes.
First fixed in 7000.0.0a16 (Nov 5, 2026); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Improvements Physics 2D | Improvement | Improved the performance of contact, trigger, body update, and joint threshold callbacks, which no longer query the engine for each event to find its callback target. | |
| 7000.0.0a16 | Changes Physics 2D | Change | Changed the default "PhysicsShapeDefinition" to enable "contactEvents" and "triggerEvents", and the default "PhysicsChainDefinition" to enable "triggerEvents", so a shape only needs "isTrigger" enabled to detect other shapes. | |
| 7000.0.0a16 | Fixes Physics 2D | Fix | Fixed "PhysicsLayers" returning out-of-date layer names after "PhysicsCoreSettings2D.physicsLayerNames" was replaced. | |
| 7000.0.0a16 | Improvements Physics 2D | Improvement | Improved the performance of contact, trigger, body update, and joint threshold callbacks, which no longer query the engine for each event to find its callback target. | |
| 7000.0.0a16 | Changes Physics 2D | Change | Changed the default "PhysicsShapeDefinition" to enable "contactEvents" and "triggerEvents", and the default "PhysicsChainDefinition" to enable "triggerEvents", so a shape only needs "isTrigger" enabled to detect other shapes. | |
| 7000.0.0a16 | Fixes Physics 2D | Fix | Fixed "PhysicsLayers" returning out-of-date layer names after "PhysicsCoreSettings2D.physicsLayerNames" was replaced. |