UUM-158710
Fixed in 6000.7.0b8Mentioned in 3 Unity 6 release notes.
First fixed in 6000.7.0b8 (Nov 5, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Improvements Physics 2D | Improvement | Improved the performance of contact, trigger, body update, and joint threshold callbacks, which no longer query the engine for each event to find its callback target. (UUM-158710) First seen in 6000.7.0a1. | |
| 6000.7.0b8 | Changes Physics 2D | Change | Changed the default "PhysicsShapeDefinition" to enable "contactEvents" and "triggerEvents", and the default "PhysicsChainDefinition" to enable "triggerEvents", so a shape only needs "isTrigger" enabled to detect other shapes. (UUM-158710) First seen in 6000.7.0a1. | |
| 6000.7.0b8 | Fixes Physics 2D | Fix | Fixed "PhysicsLayers" returning out-of-date layer names after "PhysicsCoreSettings2D.physicsLayerNames" was replaced. (UUM-158710) First seen in 6000.7.0a1. |