VersionSectionRiskImpactNote
7000.0.0a16Improvements
Physics 2D
ImprovementImproved the performance of contact solving and of finding new contact pairs.
7000.0.0a16API Changes
Physics 2D
API changeAdded: Added "PhysicsHingeJoint.currentSpeed", the speed body B is currently turning relative to body A.
7000.0.0a16Changes
Physics 2D
ChangeA contact cancelled by a pre-contact callback is now updated every simulation step, so the callback is called every step while the shapes stay in contact.
7000.0.0a16Changes
Physics 2D
ChangeContact and hinge joint solving were restructured, so simulation results can differ slightly from previous versions.
7000.0.0a16Changes
Physics 2D
ChangePolygons created from vertices now keep vertices that are much closer together before welding them, and "PhysicsWorld.minPolygonEdgeLength" now reports this smaller distance.
7000.0.0a16Fixes
Physics 2D
FixFixed a joint between two kinematic bodies being handled incorrectly when either body was disabled and enabled again.
7000.0.0a16Improvements
Physics 2D
ImprovementImproved the performance of contact solving and of finding new contact pairs.
7000.0.0a16API Changes
Physics 2D
API changeAdded: Added "PhysicsHingeJoint.currentSpeed", the speed body B is currently turning relative to body A.
7000.0.0a16Changes
Physics 2D
ChangeA contact cancelled by a pre-contact callback is now updated every simulation step, so the callback is called every step while the shapes stay in contact.
7000.0.0a16Changes
Physics 2D
ChangeContact and hinge joint solving were restructured, so simulation results can differ slightly from previous versions.
7000.0.0a16Changes
Physics 2D
ChangePolygons created from vertices now keep vertices that are much closer together before welding them, and "PhysicsWorld.minPolygonEdgeLength" now reports this smaller distance.
7000.0.0a16Fixes
Physics 2D
FixFixed a joint between two kinematic bodies being handled incorrectly when either body was disabled and enabled again.

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