UUM-157403
Listed in 7000.0.0a16Mentioned in 8 Unity 7 release notes.
Latest mention is in 7000.0.0a16 under "API Changes" (Nov 5, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | API Changes Physics 2D | API change | Added: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override. | |
| 7000.0.0a16 | API Changes Physics 2D | API change | Added: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled. | |
| 7000.0.0a12 | API Changes Physics 2D | API change | Added: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override. | |
| 7000.0.0a12 | API Changes Physics 2D | API change | Added: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled. | |
| 7000.0.0a11 | API Changes Physics 2D | API change | Added: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override. | |
| 7000.0.0a11 | API Changes Physics 2D | API change | Added: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled. | |
| 7000.0.0a11 | API Changes Physics 2D | API change | Added: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override. | |
| 7000.0.0a11 | API Changes Physics 2D | API change | Added: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled. |