VersionSectionRiskImpactNote
7000.0.0a16API Changes
Physics 2D
API changeAdded: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override.
7000.0.0a16API Changes
Physics 2D
API changeAdded: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled.
6000.7.0b7API Changes
Physics 2D
API changeAdded: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override. (UUM-157403) First seen in 6000.7.0a1.
6000.7.0b7API Changes
Physics 2D
API changeAdded: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled. (UUM-157403) First seen in 6000.7.0a1.
7000.0.0a12API Changes
Physics 2D
API changeAdded: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override.
7000.0.0a12API Changes
Physics 2D
API changeAdded: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled.
7000.0.0a11API Changes
Physics 2D
API changeAdded: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override.
7000.0.0a11API Changes
Physics 2D
API changeAdded: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled.
7000.0.0a11API Changes
Physics 2D
API changeAdded: Added "PhysicsDrawOverride" in "Unity.U2D.Physics.Editor", with "enabled", "settings", "defaultSettings", "changed", the "PhysicsDrawOverride.Settings" struct and the "PhysicsDrawOverride.OverrideOptions" flags, so editor tooling can read and write the Editor draw override.
7000.0.0a11API Changes
Physics 2D
API changeAdded: Added "PhysicsWorld.disableDrawOverride" so a world always draws with its own draw settings while the Editor draw override is enabled.

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