UUM-157163
Fixed in 7000.0.0a11Mentioned in 4 Unity 7 release notes.
First fixed in 7000.0.0a11 (Oct 20, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate" so that converting to a "Quaternion" no longer doubles the angle, "isNormalized" no longer logs a warning for a rotation that is not normalized, "ToString" labels the angle as degrees, and "Normalized" warnings name the correct method. | |
| 7000.0.0a12 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate" so that converting to a "Quaternion" no longer doubles the angle, "isNormalized" no longer logs a warning for a rotation that is not normalized, "ToString" labels the angle as degrees, and "Normalized" warnings name the correct method. | |
| 7000.0.0a11 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate" so that converting to a "Quaternion" no longer doubles the angle, "isNormalized" no longer logs a warning for a rotation that is not normalized, "ToString" labels the angle as degrees, and "Normalized" warnings name the correct method. | |
| 7000.0.0a11 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate" so that converting to a "Quaternion" no longer doubles the angle, "isNormalized" no longer logs a warning for a rotation that is not normalized, "ToString" labels the angle as degrees, and "Normalized" warnings name the correct method. |