UUM-156561
Fixed in 7000.0.0a10Mentioned in 10 Unity 7 release notes.
First fixed in 7000.0.0a10 (Oct 15, 2026); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. | |
| 7000.0.0a16 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. | |
| 7000.0.0a12 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. | |
| 7000.0.0a12 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. | |
| 7000.0.0a11 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. | |
| 7000.0.0a11 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. | |
| 7000.0.0a10 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. | |
| 7000.0.0a10 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. | |
| 7000.0.0a10 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. | |
| 7000.0.0a10 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. |