UUM-156561
Fixed in 6000.7.0b6Mentioned in 2 Unity 6 release notes.
First fixed in 6000.7.0b6 (Oct 21, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b6 | Improvements Physics 2D | Improvement | Improved performance and memory use when many physics objects share the same callback target. (UUM-156561) First seen in 6000.7.0a1. | |
| 6000.7.0b6 | Fixes Physics 2D | Fix | Fixed callback targets set on physics bodies, chains, shapes and joints leaking memory that was never released. (UUM-156561) First seen in 6000.7.0a1. |