UUM-156477
Fixed in 7000.0.0a16Mentioned in 2 Unity 7 release notes.
First fixed in 7000.0.0a16 (Nov 5, 2026); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes DX12 | Fix | Fixed D3D12 async compute command buffers on the same queue reading a resource in the wrong state when a later command buffer in the same frame transitions it. | |
| 7000.0.0a16 | Fixes DX12 | Fix | Fixed D3D12 async compute command buffers on the same queue reading a resource in the wrong state when a later command buffer in the same frame transitions it. |