UUM-155591
Fixed in 7000.0.0a8Mentioned in 7 Unity 7 release notes.
First fixed in 7000.0.0a8 (Oct 8, 2026); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a12 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a11 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a10 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a9 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a8 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 7000.0.0a8 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. |