UUM-155591
Fixed in 6000.7.0b5Mentioned in 5 Unity 6 release notes.
First fixed in 6000.7.0b5 (Oct 15, 2026); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 6000.7.0b7 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 6000.7.0b6 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 6000.7.0b5 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. | |
| 6000.7.0b5 | Fixes URP | Fix | Fixed Surface Cache Global Illumination producing incorrect or missing bounce lighting in player builds that use vertex compression. |