UUM-155233
Fixed in 7000.0.0a9Mentioned in 6 Unity 7 release notes.
First fixed in 7000.0.0a9 (Oct 13, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. | |
| 7000.0.0a12 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. | |
| 7000.0.0a11 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. | |
| 7000.0.0a10 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. | |
| 7000.0.0a9 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. | |
| 7000.0.0a9 | Fixes UI Toolkit | Fix | Fixed solid and gradient fills missing from VectorImages saved with Painter2D.SaveToVectorImage on WebGL 2 and on some OpenGL ES 3.0 devices, and an ArgumentOutOfRangeException when a solid fill or stroke was painted before a texture fill. |