UUM-155222
Fixed in 7000.0.0a11Mentioned in 4 Unity 7 release notes.
First fixed in 7000.0.0a11 (Oct 20, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes Build Pipeline | Fix | Fixed content directory builds reusing cached shaders after the BuildCallbackVersion of an IPreprocessShaders or IPreprocessComputeShaders callback was increased. | |
| 7000.0.0a12 | Fixes Build Pipeline | Fix | Fixed content directory builds reusing cached shaders after the BuildCallbackVersion of an IPreprocessShaders or IPreprocessComputeShaders callback was increased. | |
| 7000.0.0a11 | Fixes Build Pipeline | Fix | Fixed content directory builds reusing cached shaders after the BuildCallbackVersion of an IPreprocessShaders or IPreprocessComputeShaders callback was increased. | |
| 7000.0.0a11 | Fixes Build Pipeline | Fix | Fixed content directory builds reusing cached shaders after the BuildCallbackVersion of an IPreprocessShaders or IPreprocessComputeShaders callback was increased. |