VersionSectionRiskImpactNote
6000.7.0b4API Changes
Physics 2D
API changeAdded: Added "PhysicsBody.drawDepth" and "PhysicsBody.SetDrawDepth3D()" to set the depth a body is drawn at when it has no transform object. (UUM-155044) First seen in 6000.7.0a1.
6000.7.0b4API Changes
Physics 2D
API changeAdded: Added "PhysicsBodyDefinition.drawTarget" and "PhysicsBodyDefinition.drawDepth" so a body can be created with its draw target and draw depth. (UUM-155044) First seen in 6000.7.0a1.
6000.7.0b4API Changes
Physics 2D
BreakingDeprecated: Deprecated "PhysicsWorld.elementDepth" and "PhysicsWorld.SetElementDepth3D()" in favor of "PhysicsWorld.drawDepth" and "PhysicsWorld.SetDrawDepth3D()". The old names upgrade automatically. (UUM-155044) First seen in 6000.7.0a1.
6000.7.0b4Fixes
Physics 2D
FixFixed "PhysicsWorld.drawDepth" being overwritten when a body, shape or joint was drawn, and fixed bodies without a transform object always being drawn at a depth of zero. (UUM-155044) First seen in 6000.7.0a1.

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