UUM-154529
Fixed in 6000.7.0b4Mentioned in 6 Unity 6 release notes.
First fixed in 6000.7.0b4 (Oct 8, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. | |
| 6000.7.0b7 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. | |
| 6000.7.0b6 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. | |
| 6000.7.0b5 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. | |
| 6000.7.0b4 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. | |
| 6000.7.0b4 | Fixes UI Toolkit | Fix | Fixed recursive mesh modifiers skipping some child elements, and a child's own mesh modifier running on its siblings, when another child gained a mesh modifier in the same frame. |