UUM-154008
Fixed in 7000.0.0a7Mentioned in 8 release notes.
First fixed in 7000.0.0a7 (Oct 6, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 6000.7.0b7 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. (UUM-154008) First seen in 6000.7.0a5. | |
| 7000.0.0a12 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 7000.0.0a11 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 7000.0.0a10 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 7000.0.0a9 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 7000.0.0a8 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. | |
| 7000.0.0a7 | Fixes Graphics | Fix | Fixed slow render graph compilation in the Editor and in players with script checks enabled. Pass names longer than 61 bytes are no longer truncated in the Render Graph Viewer. |