VersionSectionRiskImpactNote
6000.7.0b7Fixes
XR
FixRendering no longer stops on Quest 2 with OpenGL ES3 when a scene changes the MSAA level. (UUM-153015) First seen in 6000.7.0a1.
6000.7.0b6Known Issues
XR
CautionKnown issueRendering no longer stops on Quest 2 with OpenGL ES3 when a scene changes the MSAA level. (UUM-153015) First seen in 6000.7.0a1. Fixed in 6000.7.0b7.

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