UUM-153015
Fixed in 6000.7.0b7Mentioned in 2 Unity 6 release notes.
First fixed in 6000.7.0b7 (Oct 29, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b7 | Fixes XR | Fix | Rendering no longer stops on Quest 2 with OpenGL ES3 when a scene changes the MSAA level. (UUM-153015) First seen in 6000.7.0a1. | |
| 6000.7.0b6 | Known Issues XR | Caution | Known issue | Rendering no longer stops on Quest 2 with OpenGL ES3 when a scene changes the MSAA level. (UUM-153015) First seen in 6000.7.0a1. Fixed in 6000.7.0b7. |