UUM-151903
Fixed in 7000.0.0a7Mentioned in 7 Unity 7 release notes.
First fixed in 7000.0.0a7 (Oct 6, 2026); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a12 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a11 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a10 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a9 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a8 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. | |
| 7000.0.0a7 | Fixes GI | Fix | A Terrain added to a ray-tracing acceleration structure no longer leaks a Mesh and its GPU buffers. |