UUM-150066
Fixed in 6000.7.0b4Mentioned in 6 Unity 6 release notes.
First fixed in 6000.7.0b4 (Oct 8, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. | |
| 6000.7.0b7 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. | |
| 6000.7.0b6 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. | |
| 6000.7.0b5 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. | |
| 6000.7.0b4 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. | |
| 6000.7.0b4 | Fixes SRP Core | Fix | Added a Hide/Show Overlays button to the Rendering Debugger, which temporarily hides all active debug overlays without losing the current selection. |