VersionSectionRiskImpactNote
6000.7.0b8Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b7Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b6Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b5Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b4Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b3Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b2Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0b1Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0a6Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.6.0f1Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.3.23f1Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.6.0b10Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0a5Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.7.0a5Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.5.9f1Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.6.0b9Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.
6000.6.0b9Fixes
GI
FixFixed objects without valid lightmap UVs being removed from baked lighting with an "Every triangle in the Mesh UV layout has zero area" warning.

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