UUM-147680
Fixed in 6000.7.0b4Mentioned in 6 Unity 6 release notes.
First fixed in 6000.7.0b4 (Oct 8, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. | |
| 6000.7.0b7 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. | |
| 6000.7.0b6 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. | |
| 6000.7.0b5 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. | |
| 6000.7.0b4 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. | |
| 6000.7.0b4 | Fixes Asset Pipeline | Fix | Fixed "ScriptableSingleton ... already exists" warnings appearing in the Console when a package creates its settings asset, for example after installing the XR Composition Layers package. |