VersionSectionRiskImpactNote
6000.7.0b8Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b7Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b6Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b5Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b4Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b3Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b2Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0b1Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0a6Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0f1Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b10Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0a5Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.0.82f1Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b9Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.3.22f1Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b8Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0a4Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.7.0a4Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b7Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b6Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.
6000.6.0b6Fixes
SRP Core
FixFixed a shader error when copying MSAA textures on OpenGL ES 3.1 devices that lack per-sample shading support; these devices now fall back to a regular blit.

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