UUM-146273
Listed in 6000.7.0b8Mentioned in 22 release notes.
Latest mention is in 6000.7.0b8 under "Improvements" (Nov 5, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b7 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b6 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b5 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b4 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b3 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b2 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0b1 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0a6 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0f1 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b10 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0a5 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b9 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b8 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0a4 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b7 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b6 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0a3 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.7.0a3 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.5.5f1 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b5 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. | |
| 6000.6.0b5 | Improvements Unity Physics | Improvement | Improved query performance for Collector Types (Any, Closest, All) for query types: Raycast, ColliderCast, Point Distance and Collider Distance, when casting against a MeshCollider. Improvement is particularly observable with Burst enabled. |