UUM-146158
Fixed in 6000.7.0b7Mentioned in 3 Unity 6 release notes.
First fixed in 6000.7.0b7 (Oct 29, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes 2D | Fix | Fixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor. | |
| 6000.7.0b7 | Fixes 2D | Fix | Fixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor. | |
| 6000.7.0b7 | Fixes 2D | Fix | Fixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor. |