VersionSectionRiskImpactNote
6000.7.0b8Fixes
2D
FixFixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor.
7000.0.0a16Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
6000.7.0b7Fixes
2D
FixFixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor.
6000.7.0b7Fixes
2D
FixFixed case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor.
7000.0.0a12Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
7000.0.0a11Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
7000.0.0a10Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
7000.0.0a9Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
7000.0.0a8Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
7000.0.0a7Fixes
2D
FixFix case where crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor

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