UUM-143650
Fixed in 6000.7.0b1Mentioned in 4 release notes.
First fixed in 6000.7.0b1 (Sep 17, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes 2D | Fix | Fixed Light2D memory leak when unloading scenes - the runtime-created light mesh is now properly destroyed when the component is destroyed. | |
| 6000.6.2f1 | Fixes 2D | Fix | Fixed Light2D memory leak when unloading scenes - the runtime-created light mesh is now properly destroyed when the component is destroyed. | |
| 6000.7.0b1 | Fixes 2D | Fix | Fixed Light2D memory leak when unloading scenes - the runtime-created light mesh is now properly destroyed when the component is destroyed. | |
| 6000.7.0b1 | Fixes 2D | Fix | Fixed Light2D memory leak when unloading scenes - the runtime-created light mesh is now properly destroyed when the component is destroyed. |