UUM-141803
Fixed in 6000.7.0a3Mentioned in 20 release notes.
First fixed in 6000.7.0a3 (Jul 23, 2026); relisted in 19 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b7 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b6 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b5 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b4 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b3 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b2 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0b1 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0a6 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.0.83f1 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.6.0f1 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.3.23f1 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.6.0b10 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0a5 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.5.9f1 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.6.0b9 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.6.0b9 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0a4 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0a3 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. | |
| 6000.7.0a3 | Fixes AI | Fix | As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. |